With the announcement of our next big game, we'd like to fill you in on what the reveal trailer DOESN'T say.
Randomly generated... everything : The entire dungeon is randomly generated, scaling harder and harder beasts as you traverse the depths. Not only do your surroundings change every time you play, so too do the weapons and gear you find. From the stats and rarity to the ridiculous names, all randomly generated, so no two play throughs are alike.
Replays! : It wouldn't be a When's Lunch? Games game without replays. Of course you're going to want to share those insane weapon and enemy spawns.
Bosses... Big scary bosses! : After a certain amount of floors have been cleared, you can be sure you'll find some big horrifying surprises that'll test your skills.
Permanent upgrades : So, it's marketed as a rogue-lite because yes, some things you do carry over from each play session. Whenever you find yourself in a store, you can purchase with your hard earned coins some upgrades for your current and all subsequent playthroughs to enhance your starting stats... and maybe... just maybe... uncover new, hidden... artifacts.
We're very excited to get this game into the hands of as many players as possible and in due time we'll have a more solid release date to announce. But for now... enjoy the trailer and get hyped.
When's Lunch Games is bringing in 2017 hot.