When's Lunch? Games was born out of a desire to create.  My only goal is to make fun games with creative aesthetics while paying homage to classic gameplay genres we - as seekers of fun distractions - love. It's all about passion in this house.

Chase Holton                           

44973_522249652347_199601910_30838360_7902026_n.jpg

Growing up on Nintendos and Playstations, my fascination with games would be a major part of my life. Even though I loved it, I never thought making games would be a possibility as a career... So I pursued culinary arts and an associates in graphic design. Needless to say, both were unfulfilling, but beneficial. I don't burn food and my font choices don't include Papyrus or Comic Sans. Now, I focus on what I love most: game design. Every game I make has music I've written specifically for that title, sounds designed from the ground up for that adventure. Every aspect of game development at When's Lunch? Games has been a personal reflection of ideas and mechanics that I've loved in many of the games I grew up playing. I pour life experiences into the games I create, and I hope players the world over will join me. 

Lake Michigan, my girls and I.

Lake Michigan, my girls and I.